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DVDs & Films Forum - RE: Hobbit To Shoot At 48fps - Page 2

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RE: Hobbit To Shoot At 48fps
posted by Jimbo :oÞ on Wednesday, 21st December 2011, 11:28

Elite Donator

Anyone else think a fair bit of the backgrounds in that trailer were very...well... CGI?
The waterfall scene looked very fake/computer generated cartoon-ish as did a couple of other landscape pans to me.

Not saying they are definitely CGi'd as they could have scouted locations after all but might be the processing afterwards but they just looked very very fake to me.

Jimbo : oÞ

"There's that word again... is there a problem with the Earth's gravitational pull in the future?"

RE: Hobbit To Shoot At 48fps
posted by sj on Wednesday, 21st December 2011, 21:21

Elite

Quote:
I guess the problem is LotR is such an epic story and The Hobbit really isn't. It's a good fun story (and the trailer does look like they have included much of the fun in it) but not in anyway remotely on the scale of the LotR.
Pretty much nail on the head there.  Can't see how they're going to stretch it out to two films.  Could have made one great 2 1/2 hr film.

Ste
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We will pay the price but we will not count the cost..

RE: Hobbit To Shoot At 48fps
posted by Jitendar Canth on Wednesday, 25th April 2012, 12:09

Reviewer

A previewing critic is unimpressed with 48fps

Apparently it looks like an old Doctor Who episode

===========================
Jitendar Canth

Quote:
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes."


Site Reviewer at DVD Reviewer & MyReviewer

Carving out a niche with a pneumatic drill at Anime @ MyReviewer.com

RE: Hobbit To Shoot At 48fps
posted by Mark Oates on Wednesday, 25th April 2012, 18:55

Reviewer

Only a relatively small audience saw the demo reel at CinemaCon and yet there's an awful lot of misinformed and downright pig-ignorant talk being bandied about the web.  The naysayers, whether they have actually seen the footage or not, seem upset by the idea that 48fps "doesn't look cinematic", and that the footage looks like it has been TruMotion processed.

TruMotion is the television manufacturers' version of VidFIRE, the motion extrapolation system developed by the BBC to recover the 50 video field look from film recordings.  TV manufacturers use TruMotion to produce 100Hz video from a 50Hz source.  Both processes extrapolate frames between genuine frames.

48fps is shot at 48fps - hence the name.  There is no computer generated in-betweening of frames, you are genuinely getting twice as much visual information presented per second as with a conventional film presentation.

Describing the effect as reminiscent of "The effect of watching 1970’s BBC television dramas" (AICN) or "It looked like an old Doctor Who episode, or a videotaped BBC TV production." (IGN Movies) is ingenuous in the extreme.  To me, that conjures up an image that is very softly focussed, flatly lit and smeary and yet the IGN writer goes on to say "Here, there were incredibly sharp, realistic images where colors seem more vivid and brighter than on film".  I think the problem is more one of the viewers' comfort zone than shortcomings in the filming process.

A lot of people expect a big movie to look like a big movie.  They expect the flicker and the other tells that conform to their expectations sitting in a theatre watching a movie.  Presenting them with an image with the fluidity of motion of a television picture, but with the resolution of a cinema picture causes a clash of expectations.  Although 3D may come and go, I suspect the more immersive experience of 48fps may win more fans and that may wind up The Next Big Thing.

J Mark Oates
--------------------
I Like Cheese. To The Extent That
If Somebody Asks Me
"Are You A Man Or A Mouse?"
I Have To Think About It.

sprockethole.myreviewer.com

RE: Hobbit To Shoot At 48fps
posted by 1mills on Wednesday, 25th April 2012, 19:48

Elite

My understanding from reading the negative press, that is unfortunately because it is so clear it makes the sets/make up etc look more obvious, which is where a lot of the negativity is actually that it felt less immersive.



www.last.fm/user/1mills

RE: Hobbit To Shoot At 48fps
posted by Pete-MK on Wednesday, 25th April 2012, 20:36

Elite Donator

Quote:
“…it has that soap opera look you get from badly calibrated TVs at Best Buy.
The footage I saw looked terrible … completely non-cinematic. The sets looked like sets … sets don’t even look like sets when you’re on them live, but these looked like sets. The magical illusion of cinema is stripped away completely.”
I think this is what everyone's mainly complaining about. When you watch a movie now, it looks like a movie. Smooth enough, but not crystal clear. making the screen look like 'you're looking at the action through a window' won't give you that movie 'feel'. Plus, if the CGI isn't rendered at the same level of clarity, it'll stick out like a sore thumb.

Also, expect to pay more for 48FPS movies at the cinema. They tack enough on for 3D movies

============================


Writer's Release

RE: Hobbit To Shoot At 48fps
posted by Mark Oates on Thursday, 26th April 2012, 22:23

Reviewer

24fps was a trade-off for the film industry between cost and reducing flicker. Every minute of screen time in the theatre includes 30 seconds of darkness where the projector shutter is closed to hide the film being transported forwards. Digital projection doesn't require a closed shutter - the image simply refreshes. That means each frame is held static on the screen for 1/24 of a second.

Video (in this country) runs at 50 fields per second - half a frame of odd lines and half a frame of even lines. This makes for a smoother but lower resolution picture.

J Mark Oates
--------------------
I Like Cheese. To The Extent That
If Somebody Asks Me
"Are You A Man Or A Mouse?"
I Have To Think About It.

sprockethole.myreviewer.com

RE: Hobbit To Shoot At 48fps
posted by Mark Oates on Sunday, 29th April 2012, 22:55

Reviewer

In the 1980s, Douglas Trumbull (2001's special effects guru) made Brainstorm starriring Natalie Wood and Christopher Walken. The movie included a number of "enhanced" sequences shot and projected at 60fps in its showcase showings. One sequence (a rollercoaster, I think) had audiences rolling out of their seats on corners.

I think 48fps has an uphill struggle for acceptance, but I think ultimately it will find an audience like IMAX did.

J Mark Oates
--------------------
I Like Cheese. To The Extent That
If Somebody Asks Me
"Are You A Man Or A Mouse?"
I Have To Think About It.

sprockethole.myreviewer.com

RE: Hobbit To Shoot At 48fps
posted by Rob Shepherd on Monday, 30th April 2012, 01:35

Super Admin

Will be interesting to see what this looks like. I love the look of film, and there is no doubt 24fps hides a multitude of sins in some situations whilst destroying a nice scenic pan in others.

Though seeing as I haven't even managed to catch a 3D movie yet...


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RE: Hobbit To Shoot At 48fps
posted by Mark Oates on Friday, 4th May 2012, 16:46

Reviewer

Ah well, therein lies the problem for 48fps - everybody equates the image "tells" of 24fps cinema as quality and budget. It's why virtually everything shot for television on video gets filmised these days. I love the look of film, and movies viewed with Trumotion motion smoothing just look wrong - like the film keeps speeding up and slowing down.

I'll be interested to see if the next generation of tvs (18 months down the line) will be capable of 1080p/48 or whether they'll go for 2160p/24.

J Mark Oates
--------------------
I Like Cheese. To The Extent That
If Somebody Asks Me
"Are You A Man Or A Mouse?"
I Have To Think About It.

sprockethole.myreviewer.com

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